Timeline
1 month
Role
Product Designer & Researcher
Status
Shipped 2021
Teammates
Ben (Product Manager), Abi, Ines, Greg (Eng)
Results
Final designs
With the success of this, we looked into various other ways to aid creators financially as they could no longer perform.
Naturally, after many customer requests; We started investigated tipping.
As the live product was thriving during this period, our creators were so eager to hop on calls with us that it meant qualitative interviews were rapid and impactful.
Insight
We knew from monitoring users comments in the live chat section that this was something that they were organically doing, by either sending paypal links in the chat or having a QR code on their background.
Fake door Experiment
With the use of existing components we had on hand. We mocked up a dollar sign icon to act as a tip option. This linked out to our google form.
I was lucky enough to be on a live user interview whilst they noticed the tip button appear on their channel, it led to a brilliant discussion.
Insight
The results from the fake door tests were in. Viewers were willing to pledge a donation. Tipping was very much on.
Tipping flow
We were on a time constraint. The brief was very much to take an mvp approach. Whilst early designs I had validated to work well.
We worked with the constraint that we would only use pre-existing components.
Tipping flow
Tipping flow - Mobile
Initial release was really promising & rewarding. I’ve highlighted both an emotional & business result. We not only helped creators earn additional revenue, but increased our Pro Sub (OKR) numbers.
Over 60k paid out to creators
This was a personal victory as much as it was a business business success. Being part of a project that aided creators in making a living post lockdown was very special to me.
Unlocking a new growth channel
In hindsight this seems like an obvious learning but it was new information. This opened up some really interesting discussions around how we could encourage more fans to tip.